The concept of this game is great, it feels like a lot of things are going on within the company, and feels like there are a lot of possibilities to expand upon the idea. I did enjoy that even a simple puzzle was made to feel creepy without the need of adding monsters into the game.
It took so many attempts to complete the game, it was just that final robot which kept catching me in a corner, thinking I did multiple loops in one run to try and get some distance.
Really fun, and such a unique idea to build dread.