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(+1)

Hey Luna, 
I am not sure what you want me to do here. You want me to create an anti cheating and copying system for Gamemaker Studio 2 ???

Cheers,
1up Indie

(3 edits)

I think this is a very fast tutorial.

There are some commands to check if, for example, STEAM is online or if it's on, and if it's not, the game won't start. I mean something like that.


A small tutorial on how to implement in GMS2 a DRM for STEAM in the game.
The point is, the game can only start when STEAM is online.


And what changes in v33?