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It's a nice little game, though I don't see much of a hack and slash basis. At the moment, it is mainly a puzzle game with enemies as puzzle pieces. This could've been changed if the enemies actually damaged the player or something like that. The one real problem I have with it is that the character is always moving in the north-west direction which is not only a bit jarring, but also a really weird way of moving that doesn't really seem to support the underlying mechanics other than forcing the character to move diagonally and that could have been achieved without that.

Fair, probably wasn't the best idea to label it like that. I've changed the description to hopefully suit the game better. I'd have also added a damage system if there was more time to do so, but 48 hours is a lot shorter than it sounds and I didn't want to throw it in at the last minute. What do you mean that the character is always moving in the north-west direction? Do you mean you're being moved without even touching the keys?