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Nice demo ! Recorded a playthrough of all three levels but the microphone was broken so no point posting ...

level one posed a huge a-ha moment for me when i noticed the button was hidden in the light on the ceiling. really clever use of environment.

level two seems a bit broken unfortunately - gave me an error that an object couldn't be built due to some kind of lighting rendering issue and I couldn't find the button after the second press or so. kinda frustrating but eh, it's a prototype.

level three got really interesting but i couldn't make it past the room with the two buttons. i had both cubes on each their own button and ... nothing. the gate didn't open. demo syndrome i guess.

overall, neat concept, excited to see how it plays in the final vers ! only real criticism is the environments get really stale after a while, and makes exploring for the button more of a chore than a game. maybe add a few more aesthetic touches ?

thanks !!

(2 edits)

Hi! thank you so much for the review! On level 2 it actually has a lighting error message, but that doesn't stop you from finishing the level. And on level 3, the door doesn't open by itself when pressing the 2 buttons, first another button appears, thanks!