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(1 edit)

Yaaaay congratz for finishing and thanks for the feedback!

 I also noticed that you tried to develop/build it for WebXR, could you tell me more about it ? Why this decisions ?

R: Yep! I wanted to build something more democratized and easy to access, I've limited myself to a lot of things to have good performance... HOWEVER, I've used some async methods and this destroyed the final result since the WebGL export doesn't work correctly with those, I figured that out later only. Well, I'll change the logic to use Coroutines and see if that fixes the sync issues, and hopefully, I'll be able to deploy the WebXR version.