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Movement was overall good but collisions with the ground/edges were a little off. Didn't really understand what to do once the button was pressed to the left? And it felt like slimes didn't really have a purpose. I liked the art style, I thought the animations were good, jsut the control scheme needed crisping up a little. Good job! (P.S the audio was MEGA loud on game open like it made me jump levels of loud)