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how did you learn to make games?

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I took a few classes on programming as a foundation, but when it came to developing games, I started by watching tutorials on how to make an item system, dialogue, player movement, etc.

I've started a lot of projects, but finished very few. That's when I did a 5-day game jam and decided to publish whatever the result was; that's when I made the first Doghouse, actually.

So essentially I made practicing a habit, and tried to learn as much as I could (and even then I have much more to learn!)

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hmm what language did you use to make doghouse btw? and howd you make it ps2 style? i really wanna make a game like that

I have Godot which uses GDScript, and I use Blender to model. For the PSX style, I just use small textures and unblur them on the models :)

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rip, modeling is very hard for me

idk how to model