how did you learn to make games?
I took a few classes on programming as a foundation, but when it came to developing games, I started by watching tutorials on how to make an item system, dialogue, player movement, etc.
I've started a lot of projects, but finished very few. That's when I did a 5-day game jam and decided to publish whatever the result was; that's when I made the first Doghouse, actually.
So essentially I made practicing a habit, and tried to learn as much as I could (and even then I have much more to learn!)