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(+1)

Fun mechanic and a polished expierence! Only nitpick is that visibility of the player becomes really hard when there is a lot of particles on the floor.

I did try to fix that by putting a shadow behind the player, but I didn't have time to mess around with it, so it's not dark enough, and I'll probably add a shadow to the end of you're hook too, I'll see if that's better.