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The game was really pretty, nice use of assets and the puzzles were not too hard (thank you!) I'm really bad at escape rooms. I was able to complete it and walk out the door.

It was real shame there was no sound! Or even music! The setting was so good, with some SFX and music it would have really taken it over the top. I found the colliders on some of the objects really big though, like so big I wasn't sure what I could pick up or grab because I couldn't get close to most objects in the game. Would have loved to have been able to pickup and throw the food around on on the table at least. I'm guessing time constraint became a major factor but still a great entry. Cheers!