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(1 edit) (+1)

I hardly ever buy unfinished furry games, lewd or not, but you've convinced me, so congratulations are in order. Having played 0.11 and now 0.12.1, I like all of the changes you've made. Game feels a lot less grindy and gold isn't nearly as reliant on RNG as it used to be. I haven't played on Waves difficulty yet so I can't say anything about AI. Can't be any worse than what it used to be.

I do have a few mostly aesthetic things to note:

  •  0.12.1 feels less performant than 0.11, framerate drops a lot when I'm collecting a resource.
  • The stone walls don't seem to have any provision for corners. Building a hexagonal fort leaves ugly gaps, building a square one looks very strange at the corners. Please add something for seamless corners, or maybe change the stone towers to have a smaller hitbox so the walls can be pushed in further.
  • Team colors were a great idea, but if someone were to choose black as a team color things could get very confusing.
  • The cobblestone floor texture are less glitchy now whenever they overlap, good job improving that, but the fact that small rocks and shrubbery remains sticking of the floor out also looks bad.