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(1 edit)

What will battle system look like? Will it be a full-fledged combat or just small encounters outcome of which will be decided by dice and/or stats like in Disco Elysium?

It will not be anything full-fledged, as combat is not the primary focus of gameplay. However it will be expanded upon into a Story/Turn-based style combat. Mostly relating to skill checks.

Hope that answers it ^^