Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Hey Kou! Max here from Through the Lens, thanks for the lovely comment about the game you left!
I just tried the Oculus Quest 2 version of the game and it looks phenomenal. As a fan of the Zero Escape series which is Horror-esque with Escape Room focus, was delighted to try this.

Visual wise, game looks great, the concept playable wise is also real interesting. My only issues (if you can really call them issues) would be the following:

Due to my height (or my chair setup) I couldnt properly lower myself enough to pick the objects on the actual well and I had to reorient myself a bit with the reset button (B). Also, talking about the reset button, if you press it when your vision is blacked out, it will actually reload the initial scene of the tutorial (or just remove the black screen) and you will be able to see the next level load. 

Also, I actually picked the key on the well twice and tried to insert it on the right keyhole, but it wouldn't activate. 

Regardless of my senseless nitpicking, lovely game! Congrats!

UPDATE #1: Okay, I just gave it a replay because I wanted to properly beat and I had not seen the other keys (oops) , I had only seen one of them and I tried to reach them, but it's a bit hard. The femur is clearly best strat IMHO.

Thanks for playing! Yeah the floor height needs to be set correctly on your quest otherwise you will have trouble grabbing the objects on the floor.  I think in the future adding an option to reorient the seat height regardless if your floor height is set correctly or not could be a solution. I played the game so many times during development I can get all the keys in under 20 seconds. I wanted to add some more VO where he says stuff like, "Maybe I should use these bones to knock the keys free" or something like that. As well as something to tell the player to stand up and climb the chain to get out.

Femur for the win!