I 100% agree with you that it is very frustrating when a fetish game is harder than all of dark souls combined. That being said, I personally don't mind the difficulty if it doesn't lock any content away. Because of that i made sandbox mode. I designed every single room with inflation in mind - it's not suppoused to be completely avoided, especially when it comes to the random ones and tank traps. As you can guess playtesting is very difficult, because I'm deffinetly not sharing this game with anyone I know personally for input about what to change, so I'm very gratefull for your comment. Going into next updates I will defiinetly have some kind of difficulty option.