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Hi! I’m thinking if brawn should rather be defined as:

brawn_{i+1} = brawn_{i} − D

with

D = {brawn_{i}}/2 + wd

For clarity.

Otherwise this is rather simple and cool. I really like cast(mt)

A quick hack that I like with all magic casting systems would be defined as

mt = Cunning - M + bleed

where

bleed = brawn_{i} - brawn_{i+1}

just to make cast(mt) more accessible in dire situations