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Thanks! Admittedly the gameplay changes in this one were pretty subtle, compared to some of my other NES overhaul hacks. Stuff you wouldn't notice unless you were also under the hood looking at the game code. Nerfed some enemies, changed the experience point system to make leveling up easier (especially later levels), made some Easter Eggs (and the wizard battle) easier to pull off. I just took all the stuff that seemed non-intuitive out of it.