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[Major] Build 0.0.3.6

  • Brand new level 3-6
  • Knock-back from enemies and traps greatly reduced
  • Fixed some misplaced tiles in world 1
  • Mine shaft lamp in world 1 animated
  • Changed the look of vine leaves platforms
  • Changed the hurt effect and destruction effect for the Golem King boss
  • Added new background tiles for world 3
  • Added new type of destructible platforms
Please note: Promotion to alpha is long overdue. There's no known game-breaking bugs for months now, game works just fine and graphics have been improved a lot lately. I'll change development status from pre-alpha to alpha after the world 3 is done. That means one more level, 2 story screens and a boss fight. I might also improve animation/looks for the ghosts in world 2 for this occasion.