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Probably you get the same error if you run the WebGL build locally (with a local web server), in the same browser. Did you try that?

It looks like an error that has nothing to do with itch.io. It seems to be something with audio automation. I advise to look into everything that you're doing related to audio parameters (mixer parameters, AudioSource parameters, ...)

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Thanks no we have not tried to play it locally , and I will check with the student to see what he added or can change for his audio for the project and see if it works then,