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(4 edits)

I feel like you should either give players their health back at save points or have health drops. when you have to buy health and the shop isn't around not like you find much money this early is a bit unfair. having one hit point basically means you should start completely over because there are enemies that have chasing bullets making it nearly impossible to get past spots. Like it stops being a fun but a good challenge, which I think it does have but its just obnoxious to die over and over again becuase you have no way of getting health. Makes me wanna just play something else. Game has a lot of potential but little quirks like that are things that would make me skip a game because it feel overly punishing, we aren't in the Nes era anymore for a reason. Its a game I should be having fun not annoyed by something I can't help like getting hit. This game has so much potential, really reminds of of classic Mega Man! If some of that was fixed I'd say you got a hit on your hands.

Hey Bryanaug! Thank you very much for your detailed feedback! I can already confirm that most of these balancing issues have been already fixed :) we are working hard on the final part of the complete game (it's almost done) and we will focus a lot on final testing to make the game "hard but not too much punishing" :)

I hope you will try the full game when it's released!


Thank you again for your comment!

I look forward to playing it. Great work and good luck guys.