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Kibou Entertainment

59
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115
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A member registered Jul 06, 2017 · View creator page →

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Hey there! Here you go:

2 - 3 - 1

Hope you're enjoying the game!

Thank you very much for appreciating our game!

Thank you very much for your kind words, it's really inspiring for us! Fingers crossed for the campaign :) 

The time has come! A mysterious killer is spreading corpses turned into musical instruments across the city of Bleichburg during the 18th century. Are you ready for this psycho-horror adventure into the world of classical music?

Feedbacks, comments and support are higly appreciated!

https://kibou-entertainment.itch.io/blood-opera-crescendo-kickstarter-demo

Thank you for following us! And thank you again for this nice comment: yes we worked a lot on the "weak points" to deliver a better experience and let players to see clearly our vision for the complete game :)

Keep up the good work! Let us know how it goes!

Definitely a good video :) RPG Maker has a huge underestimated potential 

Hey there! Yes, RPG Maker MV in action :) and you're going to be surprised: actually this result doesn't involve much scripting.

I like to explore new ways to use RPG Maker for different genres! Of course it's also thanks to the graphics haha

Looks like people can't just accept INSPIRATION and self-work is not copyright infringment :)

Asset pack from https://ansimuz.itch.io/gothicvania-town

Thank you very much for loving our game :) we are happy! :P

Good news everyone!

Timothy and the Mysterious Forest gets the biggest update since release! As it's our biggest success here on Itch.io, we are proud to show you our progress into "breaking the rules" of RPG Maker MV basic mechanics.

It's just like a completely new game! Want to try it? https://kibou-entertainment.itch.io/timothy-and-the-mysterious-forest


2.0 version is now available for download (english version only for now, sorry >_<) and you're about to get a lot of new features.

- Improved graphics in juicy Game Boy style, as usual

- Grab & Throw action combat system: kill those monsters!

- Stealth System: well... maybe it's more safe to crawl around?

- Boss battles: prepare for hard times!

We are preparing for Timothy and the Mysterious Forest final release in August for PC and Nintendo Switch :)

Support us, show us your love <3 Feedbacks, comments and tacos are always appreciated!

- Kibou Entertainment team -

Thank you very much for your comment! We are currently at work to balance difficulty perfectly: keeping a very hard challenge but with some "spaces to relieve" would be perfect :)

If you mean the mandrake one, it's actually a root :P so the correct answer is 1

Thank you very much! Prepare for new adventures anyway: we will publish soon the new demo with A LOT of new features! Grab & Throw combat system, stealth system, upgraded graphics and a lot of new features!

Actually it was another :P but i see you managed to get to the end anyway!

Hey there! Yes it's the right place to report everything to us :D thank you for your feedback Eldirish! We will fix that ASAP! Hope you're enjoying the game!

Thank you Thund! We will make an awesome game, it's a promise ;)

Hey thanks for your gameplay video and for your feedback! We are already working on the game, polishing the gameplay and balancing better everything ;) be ready for the new version! It's going to be definitely better in every sense!

Hey thanks! :D yes we are definitely going to put something that allows you to "instant retry" from last save point or similar things in the complete version! And DO that jump while mid-air haha :D it's fun!

Too bad you missed the deadline :(

But good luck and good work to make the complete game!

Thank you for your nice feedback Catog (again! :D)

We will work hard to make the complete game and to polish every bad gameplay feature ;)

(1 edit)

Thank you for your feedback! Actually we searched a lot about that asset pack and we found it's totally legit BUT, as this is a prototype, we are more than ready to change tiles and everything to our needs after the contest is finished before delivering the final game.  Also, we reworked a lot of things: the boss sprite is 100% made by us, same as some tiles, deco elements, animated stars/water and so on, same with musics (except for a free-to-use one). About the gameplay: the game is intentionally made to be "hardcore" and punitive. Of course we can fix and balance everything later, but we choose to apply fall damage to make this game hard and for skilled players.

Cook the pig king? That's not a bad idea! :D let's see what we can do with the final version hahaha!

Now to your feedback: the game is a prototype and a lot of features can be polished and refined. Some things you pointed out are definitely correct, others are more "personal" but we will definitely improve everything when we have more time to do that instead of rushing for a contest :D

Actually your feedback is really helpful because it's clear you played all the demo despite the difficulty and all those things you don't like. Final result? Maybe the game has its faults but you played it all until the end :) it's something good after all, isn't it?

Thank you again for playing the full demo and please give us the chance to show you the final project with everything fixed and polished!
Deal? :)

Found it? :P now you're out! And watch out for the pig king!

Wait what? How you can't get out of the dungeon? There is an elevator on the right side of the item room leading up. You can go out from there :) and there is still more to see...trust us, the game has been polished after weeks of beta testing to be sure everything works and no blocking bugs are around.  By the way it's ok :) games are about taste of course. Some people likes our game, some people not and (as requested from the contest) it's a prototype made in 1 month using a tool (RPG Maker MV) normally used for totally different games. It's been made to show the idea, the concept we have in mind if this game becomes a full release. We will probably change things in the future to polish the game mechanics and make it perfect :) your feedback is still useful because of this!

Health bar is for fall damage of course :) enemies/projectiles instant-kill is ok as long as it's clearly (as stated) hardcore platformer. In Super Meat Boy or 1001 Spikes everything kills you instantly for example :) also did you know that facing the boss makes you more skilled than 80% of players we've met so far? You're doing good!

(1 edit)

Hey there :) The game is of course hard on purpose but don't let the frustration win over you! Game design, game mechanics and level design was carefully crafted and balanced, trust us! And here's a hint: the boss have only one weak spot...directly on his head! Give it a try and never give up ;) it's an "hardcore action/platformer" after all! Good luck!

(1 edit)

Thank you very much! It's of course very difficult on purpose, but with patience, skill and determination you can definitely win! You're totally right with the auto-load and we will implement that for sure after the contest! :) RPG Maker MV can make a lot of good things if we try to break its limits as you can see :) thank you for playing and let us know if you finish the demo!

Ciao! Grazie per aver segnalato questo problema :) nella build successiva al contest per il quale abbiamo creato il gioco (IGMC 2018) rilasceremo di certo una versione aggiornata con la possibilità di configurare l'impostazione dei tasti personalmente :)

Always ready to help you bigjus! Hope you're enjoying the game! Good adventures ;)

Timothy's grandfather is dead.

But legends tell of a tower so high that disappears above the clouds, built by a god.

If someone manages to climb it to the top, a wish is granted.

Timothy, armed with hope and courage, decides to face this deadly test and bring back to life his grandfather.

The Tower of Mu is waiting for the next victim: are you enough nimble, strong and smart to overcome this challenge?

--

The second game of "Timothy" series is already on IGMC 2018! Prepare yourself for a very hard challenge Game Boy-style!

https://kibou-entertainment.itch.io/timothy-and-the-tower-of-mu

No problem! You have to use the meat of course :D open the game menu with START and you will find your items ready to use!

Thank you very much! Let us know if you try the game!

Hey there :) thanks for playing our game! No, it's definitely possible :P just remember you can jump, dash, pick up items and use them as platform too! Also if you let yourself fall down without jumping immediately, you can jump and dash mid-air ;) good luck!

Timothy's grandfather is dead.

But legends tell of a tower so high that disappears above the clouds, built by a god.

If someone manages to climb it to the top, a wish is granted.

Timothy, armed with hope and courage, decides to face this deadly test and bring back to life his grandfather.

The Tower of Mu is waiting for the next victim: are you enough nimble, strong and smart to overcome this challenge?

--

The second game of "Timothy" series is already on its way for IGMC 2018! Prepare yourself for a very hard challenge Game Boy-style!

https://kibou-entertainment.itch.io/timothy-and-the-tower-of-mu