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Finished chapter 1!

I think this project could have more to i

List of this to improve:

  • Performance (the game is really laggy at some moments)
  • Small engine bugs (floor dissapearing in our FOV at the end zone when looking at the fence)
  • Collision bugs: some items don't have collision, such as the pillar with the book in the end area or the windows in the library (out of bounds!!!)
  • Screamers/horror: you can often see the "screamers" and they trigger when approaching, that's a bit.. bad. Making things dissapear is not a good thing imo. I really like the "Outlast 1 style" at the beginning of the game: a lot of psychological horror and jump scares that make sense, but not too often.

Thanks for making the game and good luck for the future of this game :)

Thank you for the tips! will check them out now!