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What I'm saying is that even if the disadvantage is removed from Knife Thrower, it will not be overpowered

... wut? It does 1000 extra damage and then dies you are basically saying to remove the part where the unit dies

so if it can survive after having a 100% destroying without dying it can do it again so if he doesn't die (meaning he has high health) it will be so good that some armies on the player armies will have an high hp knife thrower basically almost removing the casual players

I don't see why you think a single attack unit is so strong, it would be similar to 3 Sword Style. Not many players have units with more than 100 health, so I think 1000 damage is an excessive amount of attack power. Shadow and Monster are more of a threat to the casual player.

eh youre right 1000 damage is too much and there are other threats anyway so eh