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Thanks, Alber. Worked it out. It slows the enemies. Hourglass...time....I should have seen it...duh! Another item I forgot to mention was the cross which stopped Dracula appearing in the original, so I suspect probably stops Death appearing. 

Exactly. And not only that, but if you pick up the cross while Grim Reaper is chasing you,... he vanishes!  I have just discovered how the eye of death works. It's very cool! And it makes sense too. But no more spoilers for today hahaha.

You seem to have advanced in the game more than I have, Alber - and I'm pretty good at it! You tease me with the eye of death. Richard stated it worked the best for Lester, so it has to have something to do with the 5 main evil creatures (a la Nightshade). I thought it might be a way of destroying them without their specific weapon. However, I tried that and it doesn't seem to work. My main problem at the moment is navigating the labyrinth to get to the main room there with the sludge creatures. I found it once, but then haven't been able to since. Another object which is puzzling but I feel has a purpose is the soap. What a great game. 

The route to the sludge room in the labyrinth is quite straightforward when you know it. :o)

Yes, that second part is proving troublesome! Another question, does the game remember you have completed a quest, so there is an ending for completing all four quests? Also, hate to suggest an improvement, when it looks so perfect, but a percentage counter would be a great way of working out if I have more door to open!

Sorry there is no "grand" ending, you just see the same ending for each task. Nice idea about the percentage, I'll put it on the "list of things to do if I ever release a feature update". :o)

Your comment reminds me of the artist whose work was displayed in the Louvre and every time he visited he brought a paintbrush and would add/change items! The game is wonderful, Richard - better than any of us had a right to hope for. It's time to move on...

Haha, thanks. Yeh I would like to move on, still battling with the Linux/Mac version at the moment though. :o)