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(+1)

thanks for the feedback and for pointing out some bugs. I didn't pay attention to the timer cost and forgot to change the temporary price on the code XD. 

I already fixed the bug you pointing out and made some change with the slime price and coin/second. hope you like it :D

looks good.  progress seems to be smoother.  I didnt see any issues with slimes getting stuck this time and the costs seem accurate.
would be nice if when a slime died the lost decrease, maybe if the calculation for cost was based on living slimes instead of purchase count.    but the improves are solid.

Do you plan to expand further on the concept?  

(+1)

i will put it like this now and do another project, still need to improve my coding skills. the code of this project is also a bit messy, so maybe I'll rework the code for this game later in the future and maybe add some new feature.

(+1)

reworking code always gets me into trouble.  :) Im terrible at completing projects. never actually published anything to a site. so your doing better than I am.  happy coding. take care.