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The idea is cool but not the execution. They have games where you are the manager of a team but you still do stuff during the game. Thats what this is missing. You should have to coach your team during battle and hope they do good not just watch.

Thank you for your comment. The idea was you would manipulate the team outside of the battles, and then inside the battles, you see how good your work was.

Ok, I didn't get too far into that as my guy kept getting into battles and I lost patience.  Still cool idea, was just think of a RPG style fighting game but you are the manager of a team or something. Definitely interesting take.

Yeah, that was a very tough balance in making that game. Didn't want the player to have full control over when they fight, but didn't want them to get too bored waiting for the next battle to occur