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Holy carp, there is a lot to unpack here. Ok Let's break this up, I will first talk about the graphics, the dialogue, the music, and finally my own interpretation of the game. I apologize if I don't make a lot of sense. I also left a link to my video incase anyone wants to watch it!

The Graphics

I absolutely love the pixelated look. There are sections where the amount of detail is minimal that you're not really sure what you're looking at, but then there are other parts where there is just enough you know what is there. All I'm trying to say is that there is a balance to the amount of detail.

It leads the player to just imagine what is going on, literally like a visual novel. I also love the different shades of pinks and red. Overall, the graphics give it that mysterious and eerie feeling.

The Dialogue

Most of the time I was confused as to what she was saying, but I loved how you get to choose what you want to say to her. I loved the fourth wall breaks

because it actually feels like the character is aware of where and what she is. In my opinion, I haven't seen many games with fourth wall break, so that

was a unique part of the game. Even though there are no facial expressions or voice actors, the way that the text is displayed along with the visual image and music gives personality to the character if that makes sense.

The music

The music is filled with simple tones yet it sets the mood for each of the scenes.

My Interpretation (SPOILERS: Read at your own risk)

So, we start off with the title screen 'Help me Buy Milk!,' a pretty simple task right? Well, for us, yes, but for the protagonist not so much as you will see throughout the game. Once we get to the counter the cashier is not human, in fact, the people aren't human at all this could be that she wants to disassociate people because it might remind her of her father. Later it is revealed that after her father died she just wasn't the same anymore, that is why she is prescribed medicine. This is purely speculation, but I think the protagonist is suffering from some form of depression and split reality. I mean seeing your own father's death with his fleshy bits scattered all over the floor is pretty scarring and horrific. So we the player are probably a figment of her imagination, that's why she speaks to us as if we are in her mind. The Mom is pretty creepy, there is not much context to her other than demanding the protagonist to buy milk. But yeah that is as much as I would like to say about the game.

Overall, I wish I can give this game more than 5 stars, definitely one of my favorites. It definitely stands out with its unique aspects. I highly recommend others to play this game for its unique interactions, graphics, and story.