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Bee (the Dendry port, at least) was one of my favorite game experiences, and this absolutely felt like a worthy successor. The theme and mechanics worked together very well – I felt the protagonist’s stress staring at the list of options for the week and knowing that I had only three choices. (I also tried to do everything and so only did mediocrely at each thread, which maybe wasn’t a win but was a satisfying narrative ending). I’m excited for the sequel!

(I’m also excited that you’ve revived and extended the Dendry framework. I’m hoping more people will use it now too!)

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Thank you so much! Bee was one of my favorite games too, and it’s nice to hear that this game might live up to Bee’s very high standards.

I’d definitely love to see more people using dendry. Although realistically, I’m not sure if it offers anything more than twine/twee…