Bee (the Dendry port, at least) was one of my favorite game experiences, and this absolutely felt like a worthy successor. The theme and mechanics worked together very well – I felt the protagonist’s stress staring at the list of options for the week and knowing that I had only three choices. (I also tried to do everything and so only did mediocrely at each thread, which maybe wasn’t a win but was a satisfying narrative ending). I’m excited for the sequel!
(I’m also excited that you’ve revived and extended the Dendry framework. I’m hoping more people will use it now too!)