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So here we are at day 5.

At day 4 I had a major setback because all my assets were saved wrong, and yes, you guessed it right, by me :(

So I kinda took the day off to breath and come out with a solution, and then today I was able to address everything that went wrong and begin to asses everything in Unity. Below there is a Gif of how everything looks so far. I think the background didn't look how I expected, I will probably make it a bit darker and smaller so it gives the depth I want.

My goal for tomorrow is to work on a Level Design and on the hazards of the environment and their impact on the player.

After that I will test it for a day so I can see if I can add some other ideas I have, but I will attempt to focus the next couple of days on making a smooth core experience from what I imagined initially.