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Interesting game mechanic! 

Challenges:
I found it starts off very easy, but the difficulty spikes pretty quickly.  It does not show you clearly why you died, but after a few tries you can see that some enemies take more damage, and move faster than others.  

This would be better if it was more obvious, as it is a little frustrating at first. 

There are a few levels that look almost identical, maybe 3, 4 and 5?

I think it has some potential as a kind of casual puzzler.