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Very good-looking, passable sound, fits the theme, a settings menu!!! However, it's a bit unclear where the enemies are pathing and where they spawn from, so I often found myself dragging my cursor in circles and having it work without really trying or understanding what was happening. With some more clarity of interaction this could really shine (no pun intended).

Haha! Enemies always spawn at the top of the stage and make their way to the bottom - probably should've made that clearer. I tried to counter the mad swiping tactic with candles that you can place to illuminate an area for 40 seconds.