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I love investigation games, they are an important part of my role-playing DNA; but I love even more, as time goes on, those that twist the usual formula of the all-powerful GM knowing the ins and outs of a case and having to lead the players to the Truth. I've done mine, there's also Brindlewood Bay,  and now this game. I like the way it intertwines the above-mentioned principles with the mechanics of The Wretched, thus drawing an investigation game where time is running out and where questioning the wrong suspects could well allow the real criminal to escape... Really a brilliant idea, which results in a nugget of a game!