I agree that more events would help the game out a bunch, if you care to suggest a few, id try to implement a few of them.
Sure!
First of, I'd recommend adding a little tutorial. Just a "Move this left or right to adjust generation/safety." should be enough. First time I played I tried clicking and nothing worked and I was about to quit until I noticed I had to move it. Not my proudest moment there lmao.
Now to my event Ideas:
Social unrest events - People are demonstrating against the reactors being there, chance of being triggered by buying more efficency and also starting at a certain efficency height. "You had to hire security to keep away protesters, - [x Amount] of money spent."
Nature and weather events - A small chance of efficency loss after a storm, earthquake, vulcano erruption, alien invasion. Some might be for a few ticks only, others might be permanent.
Gambling - A button you can click to gamble with your money. One attempt costs ~ $10 - $100, and you can either loose that money, maybe even more if you can buy multiple tickets at once, but there is a 1% chance of winning the jackpot, $100.000; and 20% to get your money back. Maybe 10% to gain like $500. Numbers may not be optimal.
Mom is calling. You forgot her birthday. $100 fine.