I think I found a bug. If you get close enough to the wood pile that is locked behind the gate/door, you are still able to pick up the wood before unlocking the gate/door. If you do this and set the fire, it causes problems with the sequence of triggers and bugs out when interacting with the phone.
Viewing post in The Copperport Casefiles: Dead Of Winter comments
Sure, I’ll download again and report back :)
The only other feedback (if you’re interested) I could give at this point would be the piano noises in the menus. They were charming at the beginning but can get a little long in the tooth the further in-game you get. An option to turn them off would be appreciated?
Enjoying the game from what I played though, really well done. 👏 👏 👏