Looks like the bad guys part of the same issue, because the sequence was broken his intro wasn't triggered. This should be a pretty simple fix, I'll get on it.
ProfessorStitch
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Think I've spotted the first problem, you're no meant to be able to climb over the boxes in the corridor. That must have broken a sequence in the code as there are a few events that are supposed to trigger before you get there. I'll block it off properly and add in some clearer indicators as to direction I want you taking. Thanks again.
Just tested it out myself and I can't spot anything obvious that's wrong...the door round the side should open by itself at this point.
I will keep looking to see where the problem is, but for now I have just finished a bunch of optimizing and uploaded the updated file.
Might be worth downloading the new one and seeing if it's any better.
The window should be an easy fix, it's simple bad model design that needs tweeking.
Definitely looking into that alt-tab thing, weird one that. Think it's a bit of an issue with the engine itself, but I should be able to find a way to counter act it.
Thanks again for such well rounded advice, it really is a great help.



