You're welcome. My problem with all those questions is the same triumphalist attitude towards tech that's been holding back games and the entire human civilization for decades while we chased bigger numbers that could be easily marketed, instead of trying to do good work with the tools we already had, or at least improve them based on what people actually wanted (I say wanted because need is in the eye of the beholder). And speaking of numbers, it's hard to reduce nuanced questions like that to one number.
If you'll forgive the shameless plug, back in 2015 I wrote a couple of essays called Games anyone can make and Art anyone can use, respectively, exploring some trends I was hopeful about at the time; but I'm no academic, and predictions are scary if they ever prove remotely correct.
Oh, by the way, sci-fi authors actually predicted something like modern tablet computers long ago, or rather engineers did and sci-fi authors picked up the idea. As far back as 1964 in fact. See the movie 2001.