- 1/10. In the same way that video games haven’t replaced books, or movies haven’t replaced theatre, I don’t expect the same to happen here.
- 7/10.
- -. I’m not sure what this question implies. Is it that people are too lazy to write on a keyboard? Ultimately, the challenge in a text-adventure game is not the interface but the processing and interpretation of user input.
- 10/10. Inevitable, knowing people’s unhealthy obsession with AI.
- 1/10. For the same reason as point 1.
- 10/10. This has practically happened already, looking at ARGs.
- 7/10. I can see this being an additional genre, but nothing more.
- 1/10. Nothing will be abandoned, but maybe complemented. I’m also not sure what it means for an audiobook to be illustrated, let alone animated. That should imply it’s not just audio.
- 8/10. Knowing people’s obsession with technology and “immersion”, probably. Little do they know how immersive a plain ol’ book can be.
- 1/10. For the same reason as point 1.
- 3/10.
I may have been too harsh in places, as this is a touchy subject for me.