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1. Did you make any changes to the engine?
2. If you scroll up in the console when compiling, are there any other shader errors listed? (syntax errors maybe?)

(1 edit)

I did a fresh download just to be safe and still the same error message.  and yes i found some "invalid shaders" in the game's output console.



Invalid shader (is it marked as incompatible type for this target?) "shd_haven_final":

Invalid shader (is it marked as incompatible type for this target?) "shd_daynight":

Invalid shader (is it marked as incompatible type for this target?) "shd_dust_cloud":

Invalid shader (is it marked as incompatible type for this target?) "shd_fade":

Invalid shader (is it marked as incompatible type for this target?) "shd_lava":

Invalid shader (is it marked as incompatible type for this target?) "shd_palette":

Invalid shader (is it marked as incompatible type for this target?) "shd_palette_rgb":

Invalid shader (is it marked as incompatible type for this target?) "shd_palette_simple":

Invalid shader (is it marked as incompatible type for this target?) "shd_palette_simple_rgb":

Invalid shader (is it marked as incompatible type for this target?) "shd_voronoi":

Invalid shader (is it marked as incompatible type for this target?) "shd_win_screen_text":


there is nothing explicitly related to shaders in the syntax that i can make heads or tails of.  Is there anything that could be done about this?

What platform are you trying to run it on? Windows?

Yes, A fairly fresh install of Windows 10 to be precise.  I read somewhere on the GM forums that someone was able to fix a similar issue by downloading x86 C++ to there computer. I'm a total coding noob so I couldn't tell you the significance of that. Should I give that a try and reinstall GM2 or are there other options available?

Hmm yeah, I would give that a try.

It worked!!  I just want to give a personal thank you for making this engine and documenting everything about it on GitHub (not to mention all the comments on every script.) . Really makes it easy and accessible for noobs like me to wrap my head around such an advanced engine.   Can't wait to get started!  (After I learn my eventing principles that is lol.)

Glad to hear that it worked!