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Great job reaching the end. I know the spells are strange so here is a short summary:

Wind: Move player to a random location.

Quake: Damage monsters based on number of adjacent walls.

Storm: Move monsters to random locations.

Restart: Fresh start of the level.

Heal: Add health for player and adjacent monsters.

Flee: Go back in reverse direction.

Browse: Eat herbs and regain health.

Gold: Heal monsters and place treasures.

Alchemy: Make gold of adjacent walls.

Power: Extra power in next attack.

Regain: New spells.

Stun: Stop all monsters temporarily.

Bolt: Shoot ray in player heading direction.

Cross: Hit monsters with cross rays.

Ex: Hit monsters with X-rays.

Good luck!