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This game is great! Just finished, and the biggest drawback is that it ended so soon. I liked the setting, the style, the dialogues were nice, there was nothing particularly bad.

I'm not entirely sure if this is intentional, but those different, like "thoughts" that the protagonist had, that spoke to him like characters and were presented with abstract colorful images, reminded me of very similar things from Disco Elysium. I know it might sound rude that someone is comparing your game to other games, but that is not my intention. I just wanted to say that I love this concept and it was amazing to see it in your game and it was one of the main details that I loved. Although I haven't seen any clarification about these "thoughts" in the game, so I'm not entirely sure if I understood their meaning correctly.

Also, just one bug that I noticed: some text lines in the computer, towards the end of the game, went off-screen. I don't know if this is due to the screen resolution things or it's just a small oversight, but I wanted to point it out anyway.

In short, now I want a continuation or spin-off in the same universe. I'm going to replay the game for different endings now, thanks for the interesting experience

Hey, thank you so much for the review! I'm especially glad you liked the setting, since I do plan to make more things in the same universe. That's part of why there's so much background worldbuilding, haha. I'm happy it worked for you.

The abstract images used for the protagonist's inner monologue do represent different moods and strands of thought, yeah. I'm glad you were able to interpret them, since I think they ended up a little too abstract. If I do something like that again, I'll probably make that a bit clearer.

The bit with the text going off-screen was a bug, yeah. Thanks for the report! I've published an update which enforces pixel-perfect scaling, so that shouldn't happen anymore.