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(+1)

Well,

If you are attacking.

then activate all skills before attacking (so far there are 3)

Strength (increases damage) 

Dexterity (gives you a chance to dodge and counterattack)

Perception (gives a chance to dodge and deal critical damage).

Weapons also give an attack bonus.

Remember that skills last 1-3 rounds.

If you are attacked:

Sorry, sire, but at the first levels the chances of winning

are minimal.

Imagine you are a strong but unprepared girl, in a dark cave you encounter...

zombie,

It has no sense of fatigue, no perception of pain, no concept of kinetic energy... 

and preservation of the body after recoil.

I bet you'd rather run away than attack him with a battle cry and a knife.

Also, many enemies have a simple but individual logic

combat. 

( Like the old version on renpy, the game will have a hardcore bias )

Every time I try to challenge zombies, I keep dying :)

There are no new weapons in this version. I can only start with a goblin with mushrooms. I can't even beat a mouse:'(

(+1)

In future versions, there will be some resources that will make it easier to fight this or that enemy.

This version is very difficult for me. :-)