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There's very little game here, which makes this pretty hard to accurately judge. However, from what's here, I guess I can only really say that it seems to do what it set out to do.

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yeah, i learned how to better make a very specific kind of bouncy physics style I'm in interested in, but it rly ate up all the time i spent on the project. I always considered Game Jams to be experimental learning experiences, and I didn't achieve much, but I did learn a lot.