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(1 edit)

I absolutely love the assets and the whole limited sight idea. I loved the animation on the opening screen as well and how instructions were provided to help the player understand how to play. I agree with the other comments though on how having the instructions disappear when you collide with a tombstone did not work well. Especially in the opening where there are multiple of them lined right after the other. The first time I played the game I ran right through them and didn't realize till the last one after which point I could not get the previous instructions back. Maybe don't destroy the tombstones so people can go back and reread the instructions if needed. I also really liked that collecting purple candies reversed controls. It was really creative and added an extra element of difficulty for the game.