Unfortunately I must say that it does not work, I load the sd2iec program with the command load "* fb", 8.1 loads the sjload I look for the d64v I open it I load the prg and the ready of the basic immediately jumps, I give a list and the error appears " overflow in memory ". I copy the d64 from the sd2iec folder to / from the card I do load "polarbear.d64", 8 and it stays in loadning and does nothing, I try one more time with load "polarbear, d64", 8,1 now to load the assembling sentences from memory and a black box remains and does nothing at all on the screen and the sd2iec remains eternally loading the d64. I continue with the .tap that I recorded on cassette unfortunately
Viewing post in POLAR BEAR IN SPACE! (C64) comments
Hi!
The game loads and autostarts fine for me on my SD2IEC. This is how I do it:
- LOAD ”FB64”,8 <RETURN>
(this loads the SD2IEC file browser, assuming this is called FB64 on your SD2IEC card as well) - RUN <RETURN>
(this starts the SD2IEC file browser) - Select “POLARBEAR.d64" by pressing <RETURN> on the entry
(make sure NOT to select the “ POLAR BEAR .PRG” inside the D64 here after selecting the D64) - Quit FB64 by pressing “Q”
(this will now mount the disk image) - Back at the BASIC prompt, type LOAD ”*”,8,1 <RETURN>
(this loads and auto-starts the game)
Because SD2IEC doesn't work with all fast loaders, loading takes a few minutes in either case, but you should see Polar Bear tap his foot while the game loads.
Hope this helps!
Hi, I've loaded the game with no problems into my C64 using an SD2IEC and the fb64 browser that is included with it. Once the .d64 was mounted I did have to reset my C64 using my Action Replay cart and then load it the standard way with LOAD"*",8,1 (RETURN). I will see if there is a simpler way to get it to load via an SD2IEC.