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I like the maze aspect of the game. I think the sound effects are really good. There are sounds for the swinging blade and the spikes, which I think is a nice  touch. The music and the enemy noise added onto the spooky atmosphere. However, I think the enemy should also have health like the players since it sometimes dies too fast for have an impact.

For a maze, I feel like the minimap defeats the purpose since you can see where everything is and every path. The navmesh could also have been configured so that it doesn't  do the maze for you. Other than that I like how you have to go through the maze to see what you need to  do.