Really liked this one. You might want to check on the collision with the spiky monsters. If I get close enough without actually touching them, I end up dying.
Thank you much, TomToad. Yes, the area, where the player is damaged is a bit bigger than the Sprite of Wooshlek. It s around the collider that checks collision with walls and ground. I tried to keep it small, but it is still too big. I will try to fix it after voting period.
Now i was able to fix it, now too big colliders should not be a problem anymore. They are much smaller now.