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A jam submission

Running LowView game page

Grab as much batteries as possible in order to recover energy and gain score
Submitted by Code OF Lines — 5 hours, 11 minutes before the deadline
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Running Low's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#73.7503.750
Creativity#172.8752.875
Overall#182.7252.725
Gameplay#212.5002.500
Art#232.6252.625
Sound#301.8751.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer (1 edit)

#7 ranking on use of theme?!

perfect

#18 ranking overall?!

very good

Submitted

This games looks really good. The music got a bit repetitive, but it suits the game really well. I like the hard cap of twelve minutes. I echo a lot of the other feedback, like High Score per level and better player feedback on each battery type. Having scores based on each level would make up for no level select option. Otherwise the game plays really well, and you should be very proud of what you have created. Good job!

Submitted(+1)
  • Use of Theme - 4
    • The theme is quite well present in the gameplay.
  • Gameplay - 2
    • I like the energy recovery mechanic and i feel like i would appreciate the variety of batteries, but i feel like the fast paced gameplay doesn't let the player understand the differences between them. Also i don't think the movement mechanic is the right fit for this type of game. A keyboard/controller movement would feel much better imo.
  • Creativity - 3
    • I appreciate the effort to keep the game varied through the different types of batteries and the strategy needed to work the movement, but i don't think these features work well togheter. 
  • Art - 3
    • The player and the batteries' sprites and animations are quite well done. As for the background and walls i think they could use some more work.
  • Sound - 2
    • The BGM was well chosen imo.
Submitted

I had a lot of fun clicking like a made man on my screen with this game! I didn't realize there were other levels until I replayed. It would be great if we could choose the levels. Great game!

Developer

Thank You, but i probably won't make a level selection screen, maybe in a future update?

Submitted

I only survived for 2 Minutes 😯nice little game.

I would prefer that there is a level selection instead of starting a random level. In terms of movement, the levels are very different and I think it is much more difficult to achieve a higher high score in a level with many corridors than in one with a lot of free space. Therefore, a high score per level would perhaps be better comparable. Just as an idea.