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(1 edit)

Goddamn, I enjoyed this a lot more than I expected. The art style really adds the atmosphere for a dungeon-type card game like this. Loved the strats you could go for, although it took me a while to get a hang of obsessive. It works considerably well if you have glutton and fever on hand. It took me just as much time to figure out how to work the setup camp card but after that, my bag of toasties and I were set. 


I did find an interesting loophole in the game, however- At the very end of the game I had two vicarious maces, and once one grew, the other did as well. I ended up with 10k dmg maces, it was mindboggling lmao. Whether it's a bug or not, that was a very fun titbit to find out. That poor boss at the very end of the tunnel tho, he didn't see it coming XD.


Overall this game is wonderful. If there'll be a full game, then I'd die to play it. I'm still planning on finding out new strategies, although my favourite one has to be the toothpick + wormwood one. Thank you so much for making this, best of luck to you all if you do plan on expanding it!


Hiya! Thanks so much for this wonderful comment - it means so much getting such encouraging feedback!

High fives on putting in the effort to figure out some strats for Obsessive! We're planning to add in more cards and features that will maximise the potential fun of builds that focus on loads of draw and playing heaps of cards each turn, but very cool to hear you already got onto some cool combos with Glutton and Fever!

Also, isn't toothpick and wormwood just a blast?!

The mace loop you found definitely wasn't intentional, and has subsequently been fixed in our latest 'Good Soup' update. The update also adds a bunch of new edibles, so your toothpick-based runs should be even more fun in future!

More details on the update here:
https://teamlazerbeam.itch.io/shroom-and-gloom/devlog/329622/shroom-and-gloom-ce...

Thanks again for the great feedback!