Hi! Thanks for the encouraging message!
Not super clear on your question about running the game on a handheld device, but the game currently only runs on Windows and Mac OS.
TeamLazerBeam
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Hi hi! Thanks for being such a dedicated shroomer! Very impressive to be able to beat the Megashroom with so little health!
We're still a ways off from sharing it publicly, but have been testing out a massive update with the Free Lives Discord community. If you join the server, you can find the latest build linked in the Shroom and Gloom channel, under "PROTOTYPES".
If you do check it out, please let us know what you think of all the new cards and play styles!
https://discord.com/invite/freelives
Thanks again for playing!
Hi! Thanks so much for your interest in getting Blob on wax!
The Superweaks still have some copies availible, which you can grab via their site.
Special edition (vinyl and game):
https://www.thesuperweaks.com/product/teenage-blob-lp-teenage-blob-the-game
Ultimate Edition (Special edition + hot sauce + zine + shirt):
https://www.thesuperweaks.com/product/superweaks-bundle
Thanks again!
Awww, thanks so much for checking in - really great to hear that people are excited for more shrooms!
Unfortunately the update won't be coming anytime soon. Our main projects (Wrestling With Emotions and Stick It To The Stickman) are keeping us very busy, but we're thinking of Shroom and Gloom all the time and looking forward to wrapping up the update when we have the time. We have soooo much good stuff on the cards (heaps of new cards and enemies, and totally new ways to beat the shrooms) so hope that it'll all be well worth the wait!
Thanks again for your enthusiasm and support!
Hi there! Thanks for the encouraging comment!
We'd really love to take this thing further, so it's so good hear there are folks that'd be into that.
Still going to take a few months, but we've been working on an awesome update. Once that's out we'll look at if we're able to turn this into a full game!
Awww, what a lovely comment to receive! Very glad that you and your kids had such a great time with Shroom and Gloom in it's current form!
Still a ways off from being able share the next updated, but we're cooking up some really fun stuff that expands on that we have so far, so please keep an eye on the project!
Hi there! Thanks for playing, and taking the time to leave a comment.
Glad to hear you had a good time with this little Shroomy game, and that it left you wanting more. Good news - there's more on the way! Not likely to drop anytime soon, but we've been working on a ton of additions and improvement (including fixing the ESC quit issue!) for a future update.
Thanks again!
A great take on the theme - using gameplay as a mataphor for working through these emotional issues was really smart! Also really impressed that you effectively had 3 different games packed into one jam!
Almost had all three levels beat, but things bugged out completely on the wolf level, making it impossible to progress. Prior to that, I did try the level a few times and found it very challenging. Would have been keen to see how things resolved.
High fives for jamming this out!
Awesome! Had a great time with this one. I'm also doing a lot of writing these days, so a lot of this hit really close to home, especially the constant "You need to write" in the start.
Really enjoyed the writing and humour across the whole thing. Had a good laugh at the short version - great that you can unlock an ending with only 2 choices! This also felt like an excellent take on the theme! the generative bits were a joy, and feels like something that'd be great to explore further. Well done!
Loved how this one looked. The wallpaper image was especially awesome.
Unfortunately couldn't progress pass the goal. Based on the hint, seemed like I had put the correct code in, but when I hit RUN, it said "executing code" and nothing happened. not sure if I did something wrong, but if so, feels like there should be some feedback to reflect that.
Seems like a n interesting idea, and would be curious to see where it goes! Well done!
Absolutely loved this. The way the visuals and mechanics complimented the narrative was just awesome. The experience overall was deeply moving.
And I found the game play compelling with it's constant choices and surprises with what each image would be. Definitely feels like something that could be expanded on or further explored.
Being such a personal, specific story I didn't feel like there was need for branching narrative or different endings (in fact I think that kind of thing would be a misstep). If you do land up wanting to work on it post jam, I think the addition of audio would add to the emotional resonance of the game.
Overall, this is just a massive win. High fives Natalie!