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Hey, the atmosphere of the game is great! The art looks splendid, sounds creepy, animations perfect.
But the instructions are very confusing. You have to figure it out yourself by try and error. And that's not a really good thing when there are so much others games you want to try and you don't have time to get deep into this one. I really want to try other levels, but the fact that I need to start from the beginning after failure - don't motivate me to continue playing. 
With more clear instructions and level selection, this could be a fun little game to play.

[Nitro Here]

Thanks for leaving your feedback here! Yes, the game was built initially on the old-style try&error way. That requires a little more time from the player to understand what he has to do and can be a little confusing sometimes.

About the instructions, we'll make them more clear next time.

About the level selection, we thought of making a level selection feature, and we also took into consideration the FNAF way of playing. Like, you can never turn back to the previous levels but your current state is saved and you can play from where you left. We'll look into one of the 2 features in the next game, - maybe even something a little more special - , but we'll surely change from the approach we took in the initial Backdoor Shifts.

Thanks for playing it, and nice work with your Santa Game! I really enjoyed it 😄