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Does this function without using GameMaker Studio? or is it fully reliant on running inside GameMaker Studio? 

This seems like a super useful tool but currently, I prefer Godot over GameMaker Studio and think this would be extremely useful as a standalone tool.

You can create a set of scripts to read the json files to make it work into another engines. The system only exports a .json file so it should be able to be imported and read by any engine that supports json parsing.


Hope it works for you!

Awesome, I'll have to look into it.