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A fairly basic walk-places-and-attack-things game, but nicely implemented, and the player sprite is quite cute which is cool. Since enemies move around very fast, attacking tends to end up being button-mashing; enter into a room and hammer the space bar to attack until you've killed everything. Sometimes a dead enemy drops a heart, which I assume gives health back; one thing missing is that there's no health bar on screen, which is a bit of a problem because you don't know how close you are to death. There are also fire squares, and there's a rather neat effect where touching a fire square not only does damage but turns your sprite a darker colour; increasing amounts of being burned make your player look more and more charred and brown, which is cool. I should also note that the player movement is too smooth; it doesn't move on the 64x64 grid, but can move in sub-pixel increments. And the music is the same 16 notes over and over; but the developer explicitly calls out that this is a demo and is still under development, and I'm sure all of these things will be fixed with further work!